What is on the [2.0 UPDATE!] Arena of Survival roster?
This table is the wall. Letter grades live on the tier list. Use the class picker if you want a buy-order instead of names.
| Entry | Hub | Notes |
|---|---|---|
| Survivalist | Traits | Level 1 perk. An empty water bottle points to the nearest water. |
| Quick Recovery | Traits | Level 2 perk. Slightly faster base health regeneration. |
| Conserver | Traits | Level 3 perk. Slower hunger and thirst drain, with less max stamina. |
| Storm Rider | Traits | Storm-edge perk buffed in the Quarry update. |
| Brawler | Traits | Buffs punches. Punching is the default attack. |
| Heavy Handed | Traits | Increases heavy weapon damage. |
| Animal Lover | Traits | Animals ignore you only if you ignore them. |
| Brawny | Traits | More health and a slower walk. Not compatible with every perk. |
| Underdog | Traits | Level 11. Less damage at the start, more as the lobby shrinks. |
| Crowd Pleaser | Traits | Level 12. A medkit sponsor when health falls below 50. |
| VIP | Traits | Gamepass starter kit: knife, bread, water, and a VIP star on your name. |
| Night Vision | Traits | Gamepass that significantly improves night vision. |
| Katana Master | Traits | Gamepass. A parachute at match start contains the katana. |
| Disguise Master | Traits | Gamepass. A parachute at match start contains a disguise kit. |
| Punch | Equipment | The default attack. Brawler makes it stronger. |
| Knife | Equipment | Fast melee and the core of the knife, bread, and water start. |
| Throwable spear | Equipment | Early ranged burst you can throw, then follow with melee. |
| Bow | Equipment | Cover chip and third-party tool. Bring a blade too. |
| Heavy melee | Equipment | Slow high-damage swings. Heavy Handed supports them. |
| Flail | Equipment | Summer update melee for crowded fights. |
| Katana | Equipment | Gamepass blade delivered by a starting parachute. |
| Trident | Equipment | A named reach weapon. No stable stats were published. |
| Island | Worlds | Balanced beaches and inland fights. A friendly first arena. |
| Ruined City | Worlds | Vertical city with gas, acid rain, and zombies in a dedicated walkthrough. |
| Forest | Worlds | Tree cover for bows, knives, and quiet animal routes. |
| Abandoned Quarry | Worlds | September 2026 contest-winner arena with rim fights and random barriers. |
| Jungle | Worlds | Summer river arena that arrived with the flail. |
| Grassland | Worlds | Open sightlines. Ranged weapons see you coming. |
| Swamp | Worlds | Slow ground that favors knives over heavy swings. |
| Mountain | Worlds | High ground and climbs that a barrier can cut off. |
| Desert | Worlds | Exposed runs where bottles matter more than an extra knife. |
| Arctic | Worlds | Sparse cover and cold-map resource pressure. |
| Secret arena | Worlds | A special layout, not a plan for every match. |
| Redwood Forest | Worlds | Historical timber map event. Not a confirmed name for November 14. |
| Archipelago | Worlds | Earlier 2026 multi-map drop. Layout details belong to that patch. |
| Thanks for Playing! | Badges | Participation badge. The page says Have fun! |
| Survived the Arena! | Badges | Win a standard match as the last player alive. |
| Two Survivors! | Badges | Finish among the last two in the special event. |
![[2.0 UPDATE!] Arena of Survival roster table](/media/optimized/147a441ac64ce459faf44c82-960.webp)