Quarry changelog, September 1, 2026
A published experience note dated 01.09.26 lists the Quarry update:
- New map: Abandoned Quarry, the map contest winner.
- New lobby.
- Punching is the default attack, and Brawler buffs it.
- Empty water bottles, random barrier closing, and less center loot.
- A weapon balance pass, a Storm Rider buff, and mosquito disasters removed.
Play Quarry with two exits and an early ranged weapon. Stop using mosquito patterns from older clips.
Version 2.0 systems
The experience title is the 2.0 update. Guides for this place describe these systems as the modern combat language. They are not each given a separate date inside the September 1 changelog:
- Status effects that can linger after a hit or hazard.
- An inventory rework that punishes vacuuming every crate.
- Blocking as a core defense.
- A hitbox pass that makes whiffs harsher. Retest katana reach instead of trusting old footage.
Follow-up notes reported with that era, and not repeated as their own dated patch here, include a much better mobile pass, drag-to-drop, restored kill sounds, stacked heals, denser loot than the leanest post-Quarry days, animal spawn tweaks, and the Animal Lover rule that animals stop ignoring you if you attack them. More loot does not cancel the less-center-loot rule.
Summer and earlier maps
The Summer update added Jungle and the flail. Ruined City received a revamp. Archipelago and Redwood Forest are earlier map events. They are history, not the names of the next drop.
November 14, 2026
The experience event card shows Saturday, November 14, 2026 at 16:30, titled NEW MAPS, and says new maps are being added. The card does not name them. The time zone is not labeled. Do not invent arena names from rumors.
On day one, play one calm match per new arena, note water, barriers, and whether the middle is generous, then reuse block timing and edge routes. The scheduled entry is also the first item on updates.
